varjohaltia: (Bodi)
 I follow Charles Stross on social media. He seems like a really cool guy. The Laundry Files looks like a series I should love.

Alas, the novel really isn't good. There's a clear nostalgia vibe in the old technobabble, but Stross throws so much random geek vocabulary at the reader that it's really distracting, irrelevant and overwhelming, and in some cases not even particularly believable if you happened to be in the industry in the day the book takes place in.

The work reads really like geek fanfiction. I know a young me getting into tech would've been all over this. The more adult me is really upset about how the Hot Girl (tm) is treated, how the protagonist really kind of just bumbles through life, and how the novel itself is very bizarrely paced. It felt like two books glued together, with the end cut off.

It doesn't end on a cliffhanger, but it ends very abruptly in a less than satisfactory fashion.
varjohaltia: (Default)
So it's been 5 years since I last posted here. I really miss LiveJournal, and am trying to find an alternative to Facebook.
  • Discord: I have dozens of servers, with tons of channels, and no good way to "catch up" on anything. I am totally unable to engage in asynchronous discourse there, or find information. Also using it to post photos or such doesn't really appear to be a good fit. Also I am completely losing track of who's who as the handles change by server and mood of the people.
  • Instagram: Same authoritarian bootlicker Zuckstuff. Anyways, privacy is there, and it actually supports (albeit a bit poorly) HDR content. However, no galleries, no good way to organise images, And, well, it's for posting images, not essays or articles or reviews or whatnot.
  • Mastodon: Cool, but all public. Also no galleries or such for images.
  • BlueSky: All public, and limits post lengths.
  • Retro.app: no web or client app at all. Only cell phones.
  • X: Lolno.
  • Dreamwidth: Formatting! Good for long form! Great threaded discussion (if I found anyone to engage with). Great privacy controls. Just tried to add a photo to this post, and... no. You have to upload an image somewhere, and only then can you embed it into your post. Just like 2005. And apparently the site just bugs out of you try to upload an .AVIF.

What I also want and Dreamwidth does do is: I want to see ALL of the posts my friends make, and in chronological order. I don't want algorithms or sampling. And I don't want posts I didn't subscribe to.

 

Let's see if I can embed Flickr images instead. Kwai Chai Hong in Kuala Lumpur.

_DSC5267
varjohaltia: (Default)
I picked this novel up due to a recommendation from a friend. The dustcover blurb (or should it be Amazon blurb these days?) was not fully convincing -- necromancy? Meh. I have not read any other books from Muir, so I  went into this quite blind.

Turns out, I really enjoyed this book.

A big part of the enjoyment is the language which is rich in nerdy words like arithmonym. It is also rich in delightfully offensive language. The world building and overall style is refreshingly unique; the setting reminds me more of Warhammer 40k than anything (from what little I know of said lore.) Which, again, isn't my thing, but here it works.

There is also a lot of gore. And I mean a lot, once it gets going. It's quite a dark story.

People I know criticized the emotional and relationships arcs of the story as impossible to take seriously, and that this detracted from the book. While I acknowledge the point, the story happened to really press my buttons in the good way. In other words, what I really enjoyed may not be your cup of tea here. The overuse of certain descriptive words, cranking things to 11, the style of humor all are likely to be factors which can make or break this for you.

So -- overall original, enjoyable prose, a story arc which speaks to my teenage emo self, witty immature banter and a lot of action.
varjohaltia: (Default)
 
Source: Steampunker.deI miss LiveJournal. I increasingly have moral objections to Facebook, and find it personally harmful to my mental health. Hence my attempt to come back to Dreamwidth, inspired by another person's attempt to do much the same. Facebook's atrocious new interface finally pushed me into giving alternatives a try.

Once I left LiveJournal due to all my information being available to the Russian state, and being subject to Russian censorship on sexuality, human rights issues, politics and whatnot, Dreamwidth was the obvious go-to alternative. However, a fraction of my LiveJournal community made the move (from my circle of 50 or so people, maybe three moved and friended me back here.)

I then poked around Blogger/Blogspot, Wordpress, and have been spending the last years hoping for something better, without finding anything.

So, I posted about this in the other person's thread on Facebook, and a few times on my own wall, with a few sympathetic responses, but no obvious interest.

Further, coming back to Dreamwidth was a bit of a time-capsule shocker. It's as if nothing has chanced from the days of LiveJournal. Fine, the editors are the same rich text and HTML editors we've had for a decade, but I'm fine with that in general, though it's already a bit of bummer. But nothing has been obviously changed in the UI. And the limitations of the editors begin to show themselves. You want to add a picture to your post? Well, find a hosting service (or use Dreamwidth's), upload your photo there, copy the URL, put the URL in the post, edit the properties to specify how many pixels wide you want it to be... No. Or you deep-link images from elsewhere, with the high likelihood that they will eventually disappear, breaking your blog entry.

I very much love the ability to do markup on my text. Emphasis, blockquotes, italics, different typefaces, headings, all are things I wish Facebook had. But having to go back to manually crafting the layout and embed pictures is annoying to me; at the very minimum today's editors should provide drag-and-drop and interactive resizing and repositioning with dragging image corners or images around. And while I am possibly willing to put up with going back to steam power, I predict that there is next to no chance that a younger generation, or people who didn't grow up writing HTML have any interest in posting in this kind of environment.

Which, unfortunately, leaves me right where I started. How to keep in touch with people, how to have dialogue with people, when there's no way to do this in person?

 

(Source of image is steampunker.de. I did add the link in the image properties, but somehow it doesn't seem to display that or the description?)

varjohaltia: (Default)

I've always had a bit of a suspicious relationship with Hearne's urban fantasy. The protagonist of the Iron Druid series was rather a jerk, which frequently made it hard to root for him — even if it appears that Hearne was playing the long game and had his misdeeds result in consequences.

Ink & Sigil, while set in the same world, has a new protagonist, a sigil agent, a human given the power of crafting special sigils with special inks by Brigid (the First among the Fae), partly to take up the slack from the aforementioned irresponsible druid. Very much inspired both by Taoist Fulu and Celtic sigils, the protagonist can work limited magic by drawing a sigil on paper, and then having the subject look at it. However, aside from having to possess the knowledge of crafting the sigils in the first place, they only work if done with special inks particular to a given sigil, so there's a good dose of alchemy involved as well. This specific combination is something I haven't encountered in urban fantasy before.

The plot arc was decent, with a definite peak towards the end which kept me glued to the Kindle turning pages, though it wouldn't have been enough to keep me up at bedtime. Nonetheless, a perfectly well crafted story and dramatic structure.

The setting — while in the Iron Druid world, this story is specifically set in Glasgow, and Hearne relishes in the Scottish dialect and colorful language, as seen by an outsider. With his usual over-the-top approach and frequently rather immature humor, there's just so much energy and clear love that concerns about coming across as a caricatured stereotype didn't linger long in my mind. So yes, the vocabulary is very colorful and refreshing, the characters are drawn with very vivid colors, and there's plenty of opportunity for Hearne to name drop locations, drinks, fountain pens and whatnot.

Another refreshing change is that he protagonist is an elderly gentleman, though one who isn't completely clueless about modern things — and while I'm not as old as the character, it is always hard for me to imagine that we are starting to have many an elderly grown-up who grew up with nerdy and geeky stuff, so having an elderly Glaswegian printer know about Magic the Gathering really isn't nearly as incongruous as one might at first blush think.

Very little is left to imagination about the author's view of social issues and the current politics in the US through some comments the characters make. There is an effort to draw a parallel between the supernatural crimes happening and real-world issues, so overall there's a pinch of social activism involved, but if anything, I appreciate this.

Finally, the book does not require knowledge of the Iron Druid series, and it neatly tells a tale of an adventure which is tied up by the end of the book, although it clearly leaves plenty of opportunity for recurring characters and longer story arcs as well.

varjohaltia: (Default)
Image of Book CoverHolly Black has always been one of my favorite urban fantasy authors, although in this case modern fairytale might be a better genre description.

The Darkest Part of the Forest tells the story of Hazel, a teenager living with her brother in a town where the Fair Folk are not just a legend, but a part of life and tourist attraction, with some people taking the magic seriously, and others considering it fakery. And there's a beautiful, inhuman, sleeping horned prince in a glass coffin in the forest, where the teens go to party and drink. Think of Buffy the Vampire Slayer, but substitute fae for vampires and werewolves.

As typical for Black, the writing is solid and professional. The story arc wasn't particularly special; the plot is a typical YA, where the protagonist fantasizes about being a hero destined for greater things, and is then faced with reality expecting just this of her. There's nothing wrong here, but also nothing that specifically stood out to me.

What I did specifically enjoy about the novel was the setting. People with fae magic, changelings trying to navigate life torn between their mortal and fae selves, the beauty and monstrosity of the fae. A depiction of the otherworldly as both close enough and familiar enough for us to understand, and yet utterly alien and inhuman. Characters who have one foot in each camp. The yearning for there to be something more, something magical and mystical, has appealed to me for as long as I can remember. Identifying with a character who has an aspect of supernatural and inhuman, but also grounds themselves and their friends to human reality. Stories where love, loyalty and friendship are important, and people don't have to be perfect. Here The Darkest Part of the Forest delivers, and gave me many hours of enjoyment in a happy, familiar place.

varjohaltia: (Fitengli)

I encountered Leigh Bardugo and the first part in her trilogy by being invited to a YA book club meeting to discuss the book.

During my teenage and young adult years I read a lot, thanks to the excellent Finnish library system, although I never really had the concept of YA as a separate genre. Perhaps it's because there are so many memories from my formative years, or perhaps because there are many tremendously strong fantasy and urban fantasy authors that publish under the YA pigeon-hole that I quite often find myself reading works from that section of the bookstore.

This book club is being sponsored by Inkwood, a local brick-and-mortar (or rather restored bungalow) independent bookstore, and I actually ventured there to purchase the hardcover version of the book. It's been quite a while since my last visit to a bookstore; much like libraries, they're magical and wonderful places. The visit left me very conflicted. I absolutely do want to preserve the magic there is in these places, but having to drive forty minutes through rush hour to a store with limited hours to purchase a book at more than twice the cost of a Kindle version... I wish I knew how to make the economics work.

In the case of Six of Crows, though, the hardcover is worth the price. The book is wonderful. I was going to make some comment about separating the physical form of the book from the content, but then I realized doing so really wouldn't be fair; the presence and quality of the book in my hands absolutely contributed to the reading experience.
The book itself was good. Not great, but good. The basic structure is a number of street urchins from a fictitious medieval world banding together for a goal that promises them all which ever kind of dreams or hopes they have. There are strong influences from medieval Dutch, Scandinavian and Venetian trade empires, coming together in a fairly distinctive and original setting.
The story is told in chronological order with interspersed chapters of the history of the various characters. The prose is good, and the pacing is solid. Unfortunately, once again, something triggered my feeling that the book was too carefully planned and put together. I can't quite put my finger on it, as we find out things in a nice, measured, balanced way, the characters complement each other and work well, but something just feels too artificial and missing an organic soul.

Nevertheless, there's enough depth in the plot and the web of relationships, a lot of exploration of self-worth, finding oneself and balancing of conflicting priorities.
As befits a set of youth trying to eke out a living in a ruthless world, things aren't nice. The characters all have various traumatic pasts, and even the actual story gets pretty grisly at times. YA certainly doesn't mean PG-rated by any means.
I completely missed the mention of it being a part of a trilogy, so the ending that leaves a fair bit of things hanging was a tad jarring; be aware that getting into this series likely requires commitment of three books.


Four out of five, with a bonus half point for the gorgeous presentation.



varjohaltia: (Fitengli)
This contains some possible spoilers of the previous two books.

Brief recap of the concept and some of the tech assumptions of Leckie's world: AI exists, humans can have implants that allow them to communicate with, or be completely controlled by said AI, war ships have a number of such humans, called ancillaries, at their disposal; they're individual intelligences and consciousnesses, but synchronized as parts of a greater whole. There's an interstellar empire that is keeping peace by conquest, ruled by one apparently immortal empress. A few alien races exist, but they're alien, and generally keep to themselves as do the humans.

The protagonist is one of these ancillaries; after the destruction of her ship, her part of the AI is all that remained. While this book plot-wise can largely stand on its own, it really should be read as part of the trilogy, since the protagonist's nature and relation to her crew are otherwise left less explored than it should. Notably, the use of gendered pronouns when referring to an artificial intelligence was intentionally muddied in the first book; by this third volume any assumptions of the accuracy, relevance or meaning of sex or gender should not be taken at face value.

The plot continues from where it left off at the second book — the empress consists of multiple clones, and they've unsychronized and are now waging war amongst themselves. The premise is dicy: arguably the current system of rule isn't perfect and might makes right instinctively doesn't sit well with the reader or the protagonist, but even beyond that all the loyal subjects of the empire are asked to pick a side, even when they just want to be loyal to the concept or system, and since all the sides are supposedly the legitimate authority, the choice is impossible.

We learn more about the Presger aliens, and this is generally that they are alien. Leckie does a good job at making aliens, their behavior and motives alien.

The themes familiar from the previous works continue here — trying to find the right choice, trying to decide what is just, navigating class and religion and fallible and imperfect people, as well as exploring the nature of the AIs in more depth. Between the three books concepts such as identity, self-determination, end justifying the means, ones responsibility to oneself and others are pretty well examined.

There's action as well, and the novel works well as space opera, but the added aspects really elevate the entire series a notch above even good space opera.

The pacing is good, the prose competent — while it might not be most elaborate writing on its surface, there's a clear level of consideration that has gone into it.

Four out of five

While this "concludes the trilogy," there's room for future exploration of the universe, and I'd definitely welcome it.
varjohaltia: (Fitengli)
While this novel is oddly part of two series, continuing the adventures of gunnery sergeant Torin Kerr of the Confederation Marines, it can stand on its own as well, as the setting is pretty familiar science fiction trope territory.

The genre is space opera on an individual scale; the action isn't space fleet battles as much as boots on the ground in the dirt. It's feel-good pop-corn reading; the eminently competent sergeant Kerr is thrown into any number of dicy situations and manages to get herself and most of her people back out of them, showing integrity and honor and all the romanticized values of a military in the process.

The above shouldn't be taken to imply this book isn't good. Ms. Huff continues to deliver the tropy feel-good romp with great skill. Everything is just a notch above what one would expect: the characters, while by no means deep, are interesting and sympathetic and different; the world building feels natural; while the protagonist manages to overcome the plot challenges elegantly enough to satisfy Hollywood sensibilities, a lot of politics and morality and big picture setting somehow still manages to come through.

The basic plot: A group of grave robbers are about to unearth ancient weapons from one of the Elder Races, and it's up to Kerr and her no-longer-marines company to stop them before their actions can cause another war. The plot pacing isn't perfect; a lot of the book is a dungeon crawl with one group following the other, and consequently covering some of the same ground. While this allows for comparison between the motivations of the two groups it still felt a bit annoying. The story follows multiple viewpoints as needed in chronological order, and it flows very naturally. The prose is good, albeit not extraordinary.

In summary — if you want a competent, tough-but-good idealized version of a space marine leading a motley crew of races on a romp for justice, this is a book for you.

Three and a half out of five.
varjohaltia: (Fitengli)
Jim Butcher does steampunk.

Oh, I'm supposed to say more? Fine.

Mr. Butcher can produce great, fun stories that are a step above the average disposable urban fantasy (in the case of the Dresden Files), although his foray into actual fantasy (Codex Alera) appealed to me considerably less.

In this case the setting is interesting — humanity lives in huge spires, the surface of the planet is too dangerous to venture on, ether technology and power allows for all kinds of things, including flight, and trade, war and privacy happens via ships powered by crystals and ethersilk sails, and iron and steel rot quickly and are an unreliable basis for machines, and cats can talk. There is a tremendous amount of mystery about why things are the way they are, and I'm pretty sure that it'll be a major plot point moving forward.

The book introduces a cast of characters from various backgrounds and interests, and there isn't a clear single protagonist. The plot, instead, begins to craft a team of the various characters, and lies a groundwork for higher adventure.

While the novel is clearly a way to set up for another series, it stands well enough on its own, and doesn't feel like it sacrifices too much for being a pilot episode.

The characters and setting are good, and I found myself wishing I could see the visuals Butcher may have had in mind for many of them. The absolutely biggest shortcoming of the work is unfortunately the prose. It sounds like the first attempt to speak at a steampunk RPG or convention, mixing overly polite and proper archaic English with modern enough concepts and an alien setting. He doesn't take it nearly as much over the top as some others (Gail Carriger, I'm looking at you), and to me it just always felt annoyingly tentative. I either got used to it or he figured out the style towards the end of the book, though.

The plot, once it starts rolling, is heavy on action, and here Butcher has struck a much better balance between describing cinematic battles and not getting carried away than he did with Codex Alera, and I found myself enjoying the fights, which is not too often the case. Of course, perhaps as part of the genre, the outcomes are about as predictable as anything on primetime TV.

In summary, I enjoyed the romp a lot more than I really ought to have, and will be keeping an eye out for the next installment.

Three out of five, at least half of those being for just sheer fun.
varjohaltia: (Fitengli)
Since I quite liked Holly Black's first Curse Workers installment, I went ahead and read the rest of the series. All the things I liked about the first volume continued to work on the next two, and if anything they got better. The magic and abilities are present in the world, but mostly in the way it shapes society and interactions, and are very rarely actually used.
The clear strength of the series are the relationships between its characters. A mother who means well but is dramatically inconsiderate, siblings who have their own motivations, and friends who have their own problems.
It's very refreshing to not have simple Mary Sue / Marty Stu settings, or unnecessarily dramatized relationships. The protagonist's friends will be unhappy if they're not treated well, but nobody will cut off ties for a single slight of some kind. Everyone has their own motivations, and occasionally they're unrelated, occasionally they coincide with those of others, and occasionally they're in conflict, and the character will have to make value judgments, just like real life.
The pacing is generally good; the books aren't the most action-packed thing out there, but they easily held my interest. The love interest plot is devilishly complicated and clever in its set-up, and as some other situations, the protagonist is faced with multiple choices, all seemingly less than ideal.
The first book is readable on its own, the next two do better as part of the full trifecta.
Four and a half out of five for the whole enchilada.
varjohaltia: (Fitengli)
I've had a few false starts with books recently, where the book I started just doesn't manage to keep my interest even to the point of wanting to finish it. It was therefore a welcome change to pick up Black's White Cat and get promptly sucked into the story.

The setting is mild urban fantasy / alternative history. Magic exists, but very few people can do it, and the magic is hexes where witches (or curse workers) can shift someone's emotions, dreams, etc.

I'm not sure whether this book falls under the umbrella of Young Adult literature, but I don't think it matters; the characters, their relationships and problems are just as applicable to YA readers as to anyone else.

It's those relationships and characters that make this book so great. Everything feels new and original and fantastic and not like just another fast food version of a literary adventure. Things are complicated, the way they can be in real life, everyone's flawed, and there is not really black and white.

The pacing isn't perfect: the story spends some time with us getting to know the protagonist and the demons haunting him, but once the plot kicks into gear it doesn't let go and I finished the book in a single sitting.

This isn't popcorn reading. There will be complicated emotions and bittersweetness, but it's well worth it. This is the kind of book that makes me happy for having read it, and wanting me to recommend it heartily.

Holly Black is often mentioned in conjunction with Neil Gaiman, and as much as I hate to go that route, I think this novel clearly shows why.


Four and a half out of five.

Refugees

Sep. 13th, 2015 11:29 am
varjohaltia: (Fitengli)
At work we recently took a personality test to find our strengths. One of my results suggested that I leverage my ability to foresee problems in projects to prevent roadblocks from arising later. I found this a very sweet way of saying my glass is half empty. Regardless, I keep thinking of this as I watch the Syrian refugee crisis unfold.

The Guardian published a collection of some very eloquent opinions on the current state of the crisis, well worth a read even if you might not agree with the authors.

The Middle East and North Africa is a mess. This isn't new. Outside meddling there isn't new. Not interceding in atrocities isn't new, and the difficulty of figuring out how to intercede even if the international legal framework and domestic political will exists isn't new either. Much has been written about that, and since I have no constructive additions to offer on "save Syria by following these easy steps!" I shan't add to it.

The whole situation where the wealthy central and norther European countries can act as a shining beacon of all that is good while relying on the poor southern European countries to keep out and house the riff-raff is offensively hypocritical. Europe and the rest of the Westernized wealthy world needs to get their act together and distribute and relocate refugees humanely and proportionately, and at the very least provide concrete support to the border countries who have to bear the load currently. If I was fleeing a war-torn region and I was given a choice to relocate to Romania or France to make a new life, you bet I'd have a preference. At the same time, those border countries, poor as they may be, need to be clearly held accountable to common standards of decency and human rights. But none of that is news either.

Instead I'll go into some musings about the refugees.

When I say refugee, I mean a person fleeing conditions that any sane person would flee from. Consequently, the line between refugee (poor innocent family escaping a bombed-to-rubble city) and an ambitious young person who wants to make something of themselves (economic migrant) is much blurrier than we pretend it is. A snarky comment to illustrate the bias in language: A Westernized country is one that takes immigrants sends expatriates. One of the Guardian essays made the point that the only way to guarantee that foreigners don't want to come to your country is to make your country one that you wouldn't want to live in -- i.e. as long as your country is nice, people want to come there.

Not only is the line blurry, there's little real way to determine who's what. When an individual shows up at your border with no papers, how do you tell whether they want to live in a rich country, or whether they fear for their life, or whether they're there to wage religious war? How do you even tell who they really are? Yes, of course some investigation can be done if you can spare competent detectives and great resources, but in reality that's not feasible. What many countries have consequently done is to subject people claiming refugee status to treatment sufficiently unpleasant that only those who really fear for their lives would put up with it. That, of course, is absurd and inhumane.

I'm heartened by the warmth and welcome and humanity people in Central Europe have shown in welcoming refugees. As much of a realist as I occasionally am, in my dealings with individual people I tend to find humanity to be, on a family-level, good and generous. What bothers me about the scenes of Germans welcoming refugees with such warmth is the sustainability of the feel-good tide. I hope I'm wrong in fearing that people have a romantic notion of welcoming poor huddled families who will be grateful and make no fuss and quietly settle into a proper Western lifestyle.

While many of the refugees are educated and young and liberal, many may have very alien cultural and religious norms and practices. Many are deeply traumatized and are in desperate need of intensive psychological counseling and treatment. They may be human, with all the foibles and irrationalities that implies. They may also just be jerks. What I want to see is that people realize this; that there's a responsibility that comes with accepting people into your society and that responsibility is much more complex and deep than just giving them housing and food. What I want to see is that people understand this, and show warmth and generosity and acceptance even when those refugees do not act the way we expect them to. I want to see this because the alternatives are ugly; they're firebombing of refugee centers, they're ostracizing refugees into permanent second-class citizen status, and they're watching as desperate people drown at your borders. I desperately want any country and society I'm part of to be better than that.

If you're interested about the scale -- about twice the population of Finland has fled just from Syria alone, never mind all the other conflicts in the region -- NPR has a good summary.
varjohaltia: (Fitengli)
Years and years ago I went frequently to science fiction and fantasy conventions with my friends, and had a good time. This was during a time when digital SLRs were uncommon, and being at a convention with a good camera, not sucking at taking photos, and sharing them online was nice because not too many people were doing it. You got instant street cred just for having a nice camera.

Years went by, my circle of friends changed, everyone and their cousin got impressive cameras and bigger flashes, and started to aggressively take photos of people in costumes at conventions. Trying to compete of a costumer's attention, and taking duplicate shots of the same costumes really weren't something that brought me a lot of enjoyment. Since both of my main reasons for going to conventions had gone away, I largely quit.


Fast forward half a decade, and I was successfully tempted to visit another local convention, MegaCon. I had made some acquaintances at wonderful local interactive theater events, and many of them were at the convention. Even if I wasn't in their social circles per se, I had been asked to take some photos, so I again had a reason to go.

Many things changed over the last half decade. Anime conventions have exploded in popularity, and with all the superhero movies conventions and costuming have become mainstream. Even my coworkers who have no interest in these kinds of things now have children who do. Facebook, despite its tragic image quality, has transformed the way people share and interact with photos. Getting comments, feedback, having people set a shot as their profile picture is rather nice for a photographer's ego. Being able to easily share, comment and tag people on a platform the majority of people use has made pictures more accessible again, and greatly increased the likelihood that the costumers will find the images I've taken of them.

Instead of the three or four conventions of a decade ago, the Southeast, and Central Florida in particular, nowadays has an amazingly vibrant con-scene, and many of the specific anime or gaming conventions have become more welcoming of other costumes and fandoms.

There's a definite energy at conventions; people displaying their skill and passions and being social, bonding over common interests. I'm still waffling between the utility of being just one more person taking photos of people in hallways and the joy of photography and the enjoyment people get out of them, and the occasional chance to grab better shots.

For now, I printed some cards, I've packed my bags for DragonCon, and I will see what comes.
varjohaltia: (Fitengli)
I started to read this series because of the kitsune deuteragonist, and I had some quibbles with the first two books. Many of them are still present in this third installment: the main character is annoyingly dim-witted and oblivious at times and the plot, while well paced and reasonably complex etc. seems like it came from a "how to write a good noir PI story in 57 easy steps," just somehow a bit too planned and clinical. I couldn't begin to say why a properly executed and planned plot bothers me.

What the third installment has going for it, in addition to the kitsune and the decent murder mystery, is the vampire aspect. The way the novel addresses the practicalities of its vampires, and the protagonist has to confront what he is and what he will have to do to survive was wonderfully refreshing.

There is some repetitive introductory material, presumably for people who want to start from the third installment. Otherwise, the storytelling has improved a bit from the previous two installments, and the book is fine pop-corn reading. Sufficiently so that I actually am about to buy the next installment.

Three and a half out of five, with an extra fox star.
varjohaltia: (Fitengli)
I started to read M. L. Brennan's urban fantasy series because of a post TOR made regarding a major kitsune character.

The basic premise is pretty usual fare; there are vampires, kitsune, witches, sidhe and other legendary/supernatural creatures. The main character is a fresh vampire trying to survive as a minimum-wage barista with a film degree. He ends up with a competent, beautiful, and tricksy kitsune bodyguard.

The bad: the author is trying to sound authoritative about things they don't really know, like firearms. The main character is, on purpose, a wet noodle; judging by the way the second book is going, this is so character growth can happen. Regardless, it rubbed me the wrong way. The worse feature is that he's not exactly the brightest crayon in the box, and things that are clearly telegraphed to the reader as well as other characters completely go past him and make me want to slap some sense into him.

The OK: the plot is competent; in some ways too competent. Somehow it seems like a carefully crafted construct, with all the necessary conflicts and expositional components rather than an organic story. The cast of characters is of reasonable size has promise. The prose is competent, with a smattering of unusual words thrown in.

The good: So far, the kitsune are awesome. I'm not convinced that he author is particularly knowledgeable about Japanese culture or mythology, and the major character is pure fan service, but even so the trickster nature of the kitsune comes through wonderfully. The book reads well, and is very engaging popcorn reading.

Three out of five, with an extra star for foxes.
varjohaltia: (Fitengli)
Here be a list of some nifty vampire novels:

  1. New Amsterdam
  2. Seven for a Secret
  3. The White City
  4. Ad Eternum
  5. Garrett Investigates


Elizabeth Bear does vampires and steampunk. Enough said.


Okay, I'll say more. The series consists of several novels and one collection of novellas, following generally the same set of protagonists. Aside from being alternative history whodunnits, they play with the idea of what the immortality of a vampire means in the context of friendship and love with mortals. One of the main draws to me in the series definitely was the way in which Ms. Bear gives some of these themes more than the usual lip service.


The series jumps around in time a bit, and we get to see the same protagonists in several periods along their lives, and as the world changes around them. The narrative choices are well done, although I have to admit that the series leaves me wanting more, and there certainly is plenty material in the world and set of characters for countless more books. Bear's web site suggests none are planned, but doesn't exclude the possibility.


There is tragedy, but overall the stories are light enough to remain enjoyable. The prose is throughout competent, although not amazingly exceptional, the pacing is nice and the characters are interesting. Overall this was a pretty refreshing series, so I'll give it four out of five.

varjohaltia: (Fitengli)
I've been working my way through Lynn Flewelling's Nigthrunner series, so far:

  1. Luck in the Shadows
  2. Stalking Darkness
  3. Traitor's Moon
  4. Glimpses
  5. Shadows Return
  6. The White Road
  7. Casket of Souls
  8. Shards Of Time (Reading)


I didn't see Glimpses listed in the Amazon list of books (and I'm again completely baffled as to why the publisher, author or Amazon won't clearly mark the order of books in a series), and I skipped Shadows Return based on reviews which suggested it was just too heavy on misery and torture for my tastes.


Warning, mild spoilers ahead.


The series is your typically tropy high fantasy setting; there's a good kingdom with good rulers, and noble wizards, and magic, and brave warriors and all the other goodies. What was mentioned from the outset in the series was that the two romantically involved main characters are both male, but I'd say the whole romance and relationship aspect is done so well that it really doesn't matter. They deal with it for the first couple of books, then decide they're OK and have a perfectly fine and healthy relationship past that, which to me is wonderful.


At one point in one of the first books, though, there's a brief sexual encounter which, at least to modern sensibilities, crosses over to the Bill Cosby side of the fence, but that is never really explored, and left me bothered a bit.


The protagonists are on the scouting / thieving side of things, which I tend to like. Overall, the cast of characters is interesting, and while there is no amazing depth to any of them, they're serviceable. There's also a slightly longer than usual timescale, and over the seven books the series follows, for example, some children growing up and establishing themselves.


The writing's a bit uneven within and between the books. At times it seems like the author couldn't quite figure out what she wanted to do, and never really went back and cleaned up the style of narrative she had produced. The vocabulary has a lot of gems when referring to specific items and things, but is otherwise pretty decent. Overall a pleasant read, though it can get a bit dark at times.


The books stand on their own plot-wise within a larger story arc, although you really do want to read the series in order, as picking up a later book would leave out a lot of backstory and character development.


In summary, a nice entertainment fantasy series to be enjoyed with a bowl of popcorn. Three out of five.

varjohaltia: (Fitengli)
Patricia Briggs is one of those authors that I preorder, and if it's a book she's written I haven't read I'll buy it without any further thought. Not because her books are amazing literature, but they are among my favorites in popcorn reading, with interesting characters, a world, and well-paced plots.

That being said, of all her books I tend to like the Alpha and Omega stories the least, and while I haven't quite identified why that is (since they share the world and to some extent characters from my favorite series of hers with Mercy Thompson), the pattern unfortunately still holds.

The setting is your typical urban fantasy, our world except with fae, werewolves, vampires and the like. The plot is that there's a fae doing nasty things to children, and our protagonist couple has to save the day.

The pacing is weird, and while the book does wrap up this particular story, the whole affair felt unfinished. I am still not fond of the protagonists, and the longer story arch about werewolf babies does not resonate with me at all.

On the upside, since this world is shared with the Mercy Thompson series and takes place at the same time, it's obvious that this ties in with some larger meta-plot regarding the fae, so it may be of moderate interest in that respect.

Two and a half out of five.
varjohaltia: (Fitengli)
Under another recommendation I just went through the first four books of The Legend of Eli Monpress.

The setting is a medieval-ish fantasy world with magic and (un)surprisingly modern and North American morals and customs, so pretty standard fare. The magic is interesting, in that everything is based on manipulating the spirits that inhabit things; you either con, force or negotiate them into doing things you want them to do.

The titular main character, Eli Monpress, is the greatest thief in the world, or at least he wants to be. He and his two sidekicks wander the lands, and while ostensibly stealing things for their own reasons, end up generally doing a lot more good than bad. Then there are their enemies, or in some cases frenemies, similarly motivated by their ideals, and of course a few caricatured villain or two bent on destruction. That being said, at least a few of the antagonists actually have pretty decent motivations, even if no characters are really all that deep.

The most significant drawbacks are the Marty Stu aspects, and how conveniently everyone always ends up in the same place at the same time, or has rather unlikely connections. They also introduce a number of metaphysical aspects that will become relevant later.

On the upside, the first three books which can be purchased as an omnibus edition, are actually quite passable pop-corn reading in the vein of a good high-energy caper tale. The effortless prose, clever events and interesting characters make up for the shortcomings, and I'll give them a three and a half out of five. I found them more enjoyable than Nice Dragons Finish Last; Ms. Aaron does not do self-pitying characters well.

The fourth book, The Spirit War, takes the world and begins to go further into the level of gods and creation and total war. While I appreciate the unique and interesting way the world is set up, and the many questions that are raised about how it came to be what it is, it just did not flow nearly as well as the previous three books. Where they made me stay up a bit too late, and insisted I carry them with me to dinner, this become at times almost a bit of a chore. The plot was just not as interesting, despite being a lot more significant, and when very powerful beings begin to use their powers in the context of war, it just always seems like the people getting killed, maimed and destruction is just a backdrop, and that does not sit well with me. The book ends on a bit of a cliff-hanger, although the primary threat to the world will get resolved in the end. I'm not sure whether I'll pick up the next book. Two out of five.

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